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TRICKS, TIPS & TUTORIALS

TUTORIALS
FROM BEGINNER BASICS TO ADVANCED TECHNIQUEST AND EVERYTHING INBETWEEN.
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Swapping Rigged Hair to an Existing Armature
ADDING RIGGED HAIRSTYLES TO ARMATURES Using Unity Version 2019.4 We’re going to talk about hair today! This tutorial is a bit of a...


Changing Materials on the Fly
MINI TUTORIAL: SIMPLE MATERIAL SWITCHER Using Unity Version 2019.4 There are a million reasons you might want to change a material in...


Effortless Eye Movement: Continued
There are two things we want to do to our eye movement system at this point: 1) Smooth out the transitions to and from a look state, and 2)


Effortless Eye Movement: Two Ways!
This tutorial will go through two different ways to tackle eye movement: 1) Using bone transforms, and 2) using texture offsets...


Easy Inverse Kinematics
Adding Natural IK to Your Animations in Unity


Add Parts to a Rigged Character
We want to add additional meshes to an existing armature. Hundreds of games do this. It must be simple, right?


Animating Cloth and Hair
Secondary motion is one of the most difficult areas of keyframe animation. Done correctly, it will elevate any animation.
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